Tetris Couldn't Succeed at This Gaming Ceremony — A New Category Might Solve This

As any prominent awards ceremony approaches, there’s always a demand for introducing of new categories to honor overlooked contributions and satisfy the spirits of followers dedicated to specific genres.

Another commentator made the case for a horror game category. That would be fantastic. Equally deserving are board games, which is someone's personal cause. But they will have to forgive me if I try to elbow in front because like all dedicated enthusiasts, I possess a compelling case supporting my request is the most urgent above others. The demand is this: We need a classification for brain-teasing titles.

Organizing Gaming Categories

Organizing artistic expressions defies precise measurement; opinions vary greatly, and it will always generate discussions and end in fuzzy definitions. There’s a reason movie academies avoid this approach. But it is an essential concession for the industry of gaming, which are so diverse they hardly constitute as a single art form.

To recognize the complete range of interactive entertainment excellence to gain proper attention, while allowing diverse titles to receive proper recognition, classification by type becomes crucial.

Existing Game Classification System

Leading game ceremonies presently include classifications covering Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Simulation and strategy titles, and Sports/Racing games. Between them, these six categories effectively encompass many game types, making space possible accommodating various experiences.

This doesn't apply to brain-teasing titles. There’s simply nowhere for their placement. Consider three of recent excellent titles, each quite distinct: structural challenges of one title, the pulse-pounding block-matching from another release, engaging interpersonal challenges of a third title. What category would fit them among existing types? Unfortunately, nowhere.

Acknowledgment Issues

There are dozens excellent brain-teasers published annually that have no home in entertainment awards, if they accidentally match award groups including Handheld titles, Virtual reality experiences, and the highly challenging small studio competitions.

  • A renowned logic title got overlooked completely that year
  • Another imaginative release missed out that year
  • A beloved organization game got ignored recently
  • Limited numbers of logic titles scraped into niche award types

Significance of Puzzle Games

Frequently they represent small games, however the design behind logic titles holds tremendous importance. Well-known matching games rank among most engaged experiences globally continuing this trend for an extended period.

The famous puzzle experience competes with famous sandbox experiences competing to become most purchased experience; it additionally competes for top gaming experience. Logic titles represent cornerstones within interactive entertainment, and engaging with diverse game types.

The Solution and Justification

Puzzle games wouldn’t have that issue. It would be easy to populate multiple candidates engaging, different, qualified experiences annually without trouble — perhaps, with difficulty, since numerous excellent so many good games out.

And to reiterate, these are games lacking appropriate categories during prominent ceremonies. Logic title developers function at the challenging frontier of video game design, developing some of essential manifestations within interactive entertainment. Similar to movie stunt professionals, they merit acknowledgment. We shouldn't delay generations.

Scott Trevino
Scott Trevino

A former professional sports statistician turned betting analyst, specializing in predictive modeling and risk assessment.